What is the Strange Ox in BG3?

You may have come across the Strange Ox in Baldur’s Gate 3 and wondered what his deal is, as there is something a little off about the creature, and it’s definitely more than meets the eye.

Baldur’s Gate 3 is full of content to engage with and companions to find throughout its densely packed maps, meaning you’ll stumble across something interesting around many corners of the game. As such, the chances are that you’ve come across the Strange Ox already and want to know more about it.

So, read on for our explanation of the Strange Ox in BG3 based on what we know so far.

SPOILER WARNING
Light spoilers for Act 2 and Act 3.

What is the Strange Ox in Baldur’s Gate 3?

an image of the Insight check when you see the Strange Ox in Baldur's Gate 3Click to enlarge

The Baldur’s Gate 3 Strange Ox is a creature you can find throughout the game, starting at the Emerald Grove in Act 1.

There’s not much of a hint toward something more unless you walk past the group of three oxen, as you’ll suddenly run Insight checks. From here, you’ll want to use the Speak to Animals spell or potion to be able to talk to the ox, which gives you a few options. 

an image of the dialogue options available for the Strange Ox in Baldur's Gate 3Click to enlarge

You can pass an Arcana check during dialogue, which allows you to then ask the ox to explain himself. He’ll refuse initially, but then you can roll a Persuasion, Intimidation, or Deception check to learn more. 

Passing one of the above checks will cause the Strange Ox to admit they are on their way to Baldur’s Gate. After this, you’ll need to wait until the second act to continue the story of the Strange Ox.

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an image of the Strange Ox in Baldur's Gate 3 Act 2Click to enlarge

Over in Act 2 of Baldur’s Gate 3, the Strange Ox can be found at the Last Light Inn, located to the north of the Shadowlands.

Your interactions with the beast here are pretty much the same as in the Emerald Grove, with the Strange Ox avoiding revealing what exactly it is and what nefarious stuff it’s up to.

an image of the Baldur's gate 3 Strange Ox in Act 3Click to enlarge

Image via YouTube: MySpaceGuide

For Act 3 of the game, the Baldur’s Gate 3 Strange Ox can be found in a stable on the eastside of Rivington. 

You can once again ask what the Ox’s deal is, but you’ll need to pass a Persuasion or Nature check to pry further. This will allow you to press your heads together, and the Strange Ox will show you visions of dead bodies.

After this, you can threaten the Ox which begins a fight with the creature, or you can listen to its request to help you sneak it into the city of Baldur’s Gate. We opted to fight it, so we’re not sure what happens should you bring it into the city, but we’ll update this as we learn more.

We’ll update this section as we learn more in our own playthroughs. 

What happens if you kill the Strange Ox in BG3?

an image of the Shapeshifter's Boon Ring from the dead Strange Ox in Baldur's Gate 3Click to enlarge

If you don’t feel like waiting for the whole Strange Ox, you can initiate combat in Act 1 and kill the ox to gain the Shapeshifter’s Boon Ring, which adds a 1d4 bonus to checks when Shapeshifted or Disguised.

Later on in further acts, killing the Strange Ox will reward you with same the ring, along with the Hat of Fire Acuity and two Diamonds.

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That’s all we know so far about the Strange Ox in Baldur’s Gate 3, but we’ll update this guide as we follow the oxen’s journey through the game.

For more news and guides on everything relating to Larian Studios’ newest RPG, check out our Baldur’s Gate 3 homepage, or check out the best Sorcerer build in Baldur’s Gate 3.

Categories: Gaming
Source: thpttranhungdao.edu.vn/en/

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