Delta Force Hawk Ops: All game modes explained

Delta Force: Hawk Ops has three different game modes for players to dive into, and each of them are vastly different from one another.

Whether you’re interested in the more modern extraction style of gameplay, fancy taking part in massive team battles, or prefer to settle in with a gritty action thriller campaign, this FPS from Team Jade has it all.

Below, I’ll walk you through the differences between each of the three modes in Delta Force: Hawk Ops, explaining their differences and helping you find one that suits you.

Tactical Turmoil

Delta Force Tactical Turmoil inventoryClick to enlarge

The first mode you’ll see when you first load up Delta Force is Tactical Turmoil. This is the extraction-based mode, in the same vein as Escape from Tarkov or Modern Warfare 2’s DMZ mode.

In it, you’ll choose from a selection of maps to drop into. Once loaded in, you can complete certain missions, hunt down difficult enemies, and take down enemy players who are also exploring the map.

The aim of this mode is to scavenge for high-value loot and then extract with it. This lets you sell and upgrade your gear, allowing you to take on more difficult missions and enemies. Be careful, though. If you die in the game, then you’ll lose a chunk of the gear you took in with you. It’s a real risk-reward type of mode.

There’s no real end to Tactical Turmoil, with the goal to constantly explore new parts of the maps and earn yourself better gear. The satisfaction comes from making it out of the map alive and with your gear intact, ready to go again on the next run.

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For more detailed information on Tactical Turmoil, give our beginner’s guide a read. It goes over everything you need to know to get started with this Delta Force game mode, whether you’re an experienced extraction player or a complete beginner.

Havoc Warfare

 

Havoc Warfare in Delta Force Hawk OpsClick to enlarge

The next mode on the list is Havoc Warfare, and this is the more traditional multiplayer bread and butter of Delta Force: Hawk Ops. If you’ve played a recent Battlefield game, then you’ll be extremely familiar with how this mode plays out.

At the moment, there’s only one mode within Havoc Warfare that you can play in the closed alpha test. It’s called A/D, which I assume means Attack/Defend. In this mode, two teams of 32 players fight for control of two capture points – one defends, the other attacks.

If the attacking team manages to capture both points, then the frontline advances and the defending team must retreat to defend the next set of two objectives. This continues for around five checkpoints. If the attacking team manages to capture all the points on the map, then they win the match. However, if the defending team manages to bleed all of the attacker’s respawn tickets, then they win instead.

The two maps available to play right now are expansive, with plenty of verticality, a smattering of destruction, and a few vehicles for players to drive and pilot on each one. It’s all-out multiplayer warfare, clearly inspired by some of the biggest franchises in this corner of gaming.

It’s unclear if Team Jade plans to add additional modes within Havoc Warfare, such as Team Deathmatch or smaller-scale Domination modes. I’ll update this article if any additional modes are added.

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Black Hawk Down

Delta Force: Black Hawk Down screenshotClick to enlarge

Last up, there’s Black Hawk Down – the single-player campaign portion of the game. This is actually a remake of the original game that was released in 2003, titled Delta Force: Black Hawk Down back in the day.

As you might have guessed, the game is based on Ridley Scott’s iconic 2001 movie of the same name. Originally developed by Nova Logic, the remake from Team Jade aims to faithfully recreate the original game, retelling the story set in 1993. The team has the full rights to the movie and will even use scenes from the movie itself as cutscenes.

This portion of the game is being built in Unreal Engine 5, while Havoc Warfare and Tactical Turmoil are built in Unreal Engine 4. As such, expect the visual presentation to be much more modern and realistic here.

The Campaign isn’t available to play in the closed alpha test just yet, and will likely only release once the game becomes free to play for everyone. I’ll update this article once it becomes available and I’ve had the chance to play it for myself.

This guide is a work in progress and will be updated as the game evolves.

Categories: Gaming
Source: thpttranhungdao.edu.vn/en/

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